Wednesday, October 23, 2013

"Design in Our Lives"

For our third field trip we were tasked with selecting four works of art with different levels of functionality from the architecture and design section of the Museum of Modern Art. For the first two pieces I selected were highly functional, the video game titled "Portal", and "Suited for subversion". The two low functionality pieces I selected where titled "Honey comb vase" and "Table with wheels". These pieces are all very different from each other but they are all still part of design. 

Firstly the video game "Portal" is a first person platforming video game that tasks the player to complete each section using the portal device given to continue navigating through the levels. The video game "Portal" has a high functionality because it is an extremely entertaining game while constantly challenging the player to think critically and further understand the games physics and forward momentum. While it may not serve a purpose other then entertainment, the level designs of the game are well crafted and make the player feel accomplished when they have completed the current objective. The piece "Suited for subversion" is a inflatable vest that was designed for protesters who could possibly be attacked if the protest becomes a riot. The vest inflates giving the person a sort of shield. It also contains a mini head camera to record every action that is happening as well as a small speaker in the front, and a heart sensor. If your heart rate increases while wearing the vest, the speaker will let out a heartbeat that will get increasing louder to remind the police forces that they are not fighting an enemy but a person with a heart. 

For the first low functional piece is titled "Honey comb vase". This vase is made completely out of bees wax, and although it is interesting to look at, it cannot actually be used for anything. If someone would try to display something in the vase such as a bouquet of flowers for example, the vase would definitely just topple over to the side. As a suggestion to improve this design, I would say the artist could use more support in the vase so that it won't cave in on itself when it stands. Another suggestion would be to possible try using another medium, maybe glass, or some kind of metal. This way the next design would actually have some more support and can still be functional. 

Lastly, the "Table on Wheels" is a glass table that sits on industrial wheels, like that of a flat. The wheels look quite sturdy and strong, like they were designed to hold or transport lots of weight. But the glass on top makes it look delicate and you realize that this cannot be used for heavy lifting. If this piece could be used for something as it is, it could possibly be used to display light weight objects that the user wants to push around. The piece cannot be used for much else because of its medium being glass it could shatter and hurt others if its used for carrying lots of weight. As a suggestion, I would recommend that this object not be used for any activity except observation. If the user would like it to become more functional, I would suggest using another material other then glass to hold the objects as well as adding a handle so the user could maneuver the table or cart more efficiently. 

Overall, an object does not need to have high functionality to have a good design. The examples above have great some great designs but not all of them are highly functional. Some designs in my opinion are just better for visual display and not for actual use. The glass table and the honeycomb vase are just some examples of interesting design that are not functional. Art and design are two separate things but in some cases they can come together when a fully functional object is very creatively designed and has an artistic aesthetic. 


Gae Aulenti                                                                             Valve (USA. est. 1996)
"Table with Wheels" (model 2652)                                             "Portal"
Glass, metal and rubber                                                           video game software
year: 1980                                                                              year: 2005-2007

Tomas Gabzdil Libertiny                                                          Ralph Borland
"Honey comb vase "made by bees"                                         "Suited for Subversion"
Beeswax                                                                    Nylon reinforced PVC, padding speaker and pulse radar
year: 2006                                                                            year: 2002

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